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Friday, January 22, 2021

Criminal Psychology- A Unique Perspective

 

With the advent of innovative and addictive games an era of suicidal entertainment begins with criminal psychologies executing their intentions by invading the “will” of the players. Games such as BLUE WHALE and PUBG have taken a high toll of innocents across the world without even using a single weapon. Incidents of suicides have been reported frequently from different parts of the world majority of which involve children between the age group of 12 to 20 years. These games clearly indicate the evolution of psychological criminals in advanced nations like Russia and that the weaker are nothing more than their prey. The developers of these games are well aware of the consequences of playing the games and their creation has an evil objective embedded in the game. The developer of the game BLUE WHALE, Budeikin, is a 21 year old student of psychology who was expelled from university. It may seem difficult for a normal psychology to imagine how games meant for mere entertainment could possess the potential to devastate families and societies. Based on the worldwide fatalities of innocent victims of the games the question of whether “is human psychology so prone to something this simple?” is yet to be explored. 

              The Blue Whale: A Loving Science Lullaby for Our Planet's Largest-Hearted  Creature – Brain Pickings

PUBG yet another fatal game developed by South Korean Company PUBG Corporation too have taken adequate number of innocent tolls globally. Regardless of the intent or knowledge of the developer about the potential consequences of the game PUBG managed to kill substantial number of innocent lives worldwide. This raises serious questions about the psychological invasion through varied modes of entertainment based technologies and future of these potential weapons. These games prove that common people are vulnerable to almost anything and if appropriate techniques are employed to influence their minds their “will” can be easily compromised. This implies that future wars would involve innocents first and military at the last. The potential of psychological warfare is far beyond normal human comprehension and these games prove that it is quite and conveniently possible to wipe out innocent civilians of a country by using simple yet highly detrimental technological innovations without even launching a single missile.

Based on the worldwide toll of innocents that are a  consequence of these simple yet fatal innovations it can be inferred that nations with brilliant intellect yet wicked objectives could pose serious threat to the civilization. This is mainly because when people forget they are human, demon prevails.